This is just the benchmark information/download page, not a hardware review. No, Premiere Pro 2019 is not supported in the latest version. Continuing the benchmark, but will not be able to accurately log system specs. This issue appears to be isolated to this one version and is not present in previous versions of Premiere Pro (14.0.4, etc.) Extreme effects: Lumetri Color, Ultra Key, Sharpen, Gaussian Blur, Basic 3D, Directional Blur, VR Digital Glitch, and VR De-Noise. Hello, if I want to start the benchmark I get always the error that CUDA/OpenCL/Metal is not available on my system, even though I can set it on OpenCL acceleration in preferences. It worked all through and said it successfully finished but all scores are set to 0. :(. AMD says SmartShift technology provides up to 10% greater gaming performance … Premiere does its best to realtime preview your timeline … There are plenty of lightly threaded workloads out there that actually benefit from disabling Hyper Threading(a 9700K is just a 9900K without HT) since it increases processing latency and you only start to see benefits from Hyper Threading when you have more simultaneous threads. the test is running, but its really strange how the pc is using its resources. Adobe Premiere Pro - NVIDIA GeForce RTX 3080 & 3090 Performance, Adobe Premiere Pro 2020 (support for 2019 removed in version 0.86 BETA), Compatible with both Windows 10 and MacOS, Premiere Pro/OS language must be set to English, Must be run from a local drive (no network attached storage), Make sure you are following each step listed in the. Eventually, it worked on the Windows side. Have run Geek Bench and Cinebench and they seem better- i.e. :D jk. We recommend installing a different version of Premiere Pro if you want to run this benchmark. I can't do a full benchmark now. Check the download links in a few hours - that should resolve the issue. That doesn't necessarily mean a bad mobo/PSU, but not all boards are created equally and some have better power management than others. There is no score screen in the latest version. Has there been any follow up Or a better understanding as to what the error was in the instance below? Hi Matt, could you take a look why we get this error when running the benchmark? There should be possible. In a future version, we may add a configuration .ini file where you can specific which you want to use for the times when you want to test this kind of thing, but on this initial version we are more concerned about it working at all and being accurate than anything else. If I wait for the dialog screen (which is attached) to come up, I can manually copy files _e - _j, locate the files, and the benchmark will continue and complete. There was an issue with Google Drive and their versioning system that took a couple of minutes to resolve. In addition, we have a "Heavy GPU Effects" sequence using: and a "CPU Heavy Effects" sequence using: Export tests are only done to ProRes 422HQ. We are however limited to PrPro 2019 only. The ZXP installers (I've tried multiple ones) haven't worked and my Extensions menu is greyed out. Much obliged on your input. If you do not have any option beyond "Software Only", that means that Premiere is not able to utilize your GPU. In addition to what I said before, you might also try clearing your preferences and make sure Premiere Pro is added to the accessibility settings. Copyright © 2005-2020 Techgage Networks - All Rights Reserved. Right now, the benchmark is only compatible with Premiere Pro 2020. https://uploads.disquscdn.c... Zxpinstaller was what I was going to recommend, except it doesn't have a way to uninstall plugins from what I could find. Not yet, but that is planned for once we get to full release! Then with an overclock on the video card i got to 572.... so it's something to do with Mac OSX/software optomization I guess. For each type of test media, we look at two test sequences: These tests are all used for live playback performance testing at Full and Half playback resolution. The more you look at these results, the more there is to learn. Can you give some more information? IDK, here another test in Pro apps- 3900X competing with 9980XE and 2950X!https://techgage.com/articl...So the 3950X will completely destroy Intels X299 linup in pro apps. Thanks for checking it as well! Some difficulties with CUDA and generating results screen are more likely on my side, cyrillic characters in user name already worked like that in other programs. I know I am accounting for things like spaces right now, but it is possible some sort of special character is messing stuff up. Running background processes (Antivirus, Windows Updates, etc. Once he hit full launch we plan on supporting multiple versions, but in the current beta iteration it just isn't worth the time to get it working (and making sure it is working) on multiple versions. Usually, those kinds of problems are due to either some corrupt preferences or installs of the Adobe app. When I make a new timeline with them, they play via software only, and don't play smoothly. Could you run a couple of commands from terminal and screenshot the outputs? With this 14.2 release, we revisited all 21 GPUs we just finished testing for our latest Radeon Pro review, and added a bunch more on top to help paint a better overall picture. https://uploads.disquscdn.c... Win10 Pro 10.0.18363Premiere 2020 14.0.1 B7132GB RamGeForce Nvidia GTX Titan Xm.2 hdds. I have never seen that issue before. If you run into any issues, we recommend resetting your preferences either by following Adobe's guide or by using our Adobe CC Preference Backup/Restore/Clear utility (Windows only). Cyberpunk 2077’s Developer Promises Regular Bug & Performance Patches, New Cinebench R23 & V-Ray 5 Standalone Benchmarks Released, NVIDIA Rolls Out 80GB A100 GPUs, Updates DGX Station, AMD Unveils ‘Big Navi’ Graphics Cards: The 16GB RX 6800, RX 6800 XT & RX 6900 XT, Adobe Releases Slew Of Creative Cloud Updates, With AI Enhancements Found All Over. Is any version for test Premiere pro CC 2017? For accelerated rendering, select the Adobe rendering option for the Mercury … Due to this, the Overall Score will not be consistent with previous versions. I'll make sure that gets included in the next update. With this 14.2 release, we revisited all 21 GPUs we just finished testing for our latest Radeon Pro … Are you able to manually set the Mercury Playback Engine to CUDA? If you have any issues with the benchmark not properly running, first verify that your system meets the System Requirements and that the version of Premiere Pro you are using is supported. Of course, we’d be remiss to ignore some of the regressions we’ve seen with certain models, and if you happen to be using a lower-end GPU, you may yourself want to do some A-B testing to see which ends up working out best for you. Performance may be lower than expected", its a i9-9900K with a 2070 Super with the newest driver 442.19 and CUDA installed. Added "GPU Score" that is the average of the results from the "GPU Effects" tests. Actually, I tried to figure … I've tried running that specific benchmark on its own and it works perfectly. I've just done the Premiere benchmark (which is great- thank you so much) on a new, just out the box MacBook Pro 16 (late 2019) 8-Core Intel Core i9 @ 2.4 GHz 64 GB, Intel UHD Graphics 630, AMD Radeon Pro 5500M, Mac OS X (10.15.6) - clean machine, updated OS and AE freshly installed, no other software running, memory preferences and GPU settings as suggested- but score of 449- this seems much lower than other MacBook Pros of same spec- any ideas to improve? Anyway, it seems that I have a problem with GPU Acceleration in Premiere Pro 2019. The big question: should you enable it? The last time I tried something like that, you had to use an NVIDIA Quadro/Grid or AMD Radeon (I think Pro?). As a part of this, we publish an ongoing series of hardware articles for Premiere Pro - as well as numerous other software packages - in order to discover what hardware configurations are optimal for these specific applications. We recently moved to the score screen being generated from a motion graphics template, so my guess is that it relates to that in some way. The only work-around at the moment is to rename your drive back to "Macintosh HD", or you can continue to run the benchmark without it being able to pull specs. I have a commercial license and setting the re-run CLI parameter doesn't help. It should work fine if it is mounted to a drive letter, although I'm not completely sure how it would handle it on Mac. If you are on MacOS and have renamed your drive, the benchmark will not be able to get your system specs. Likewise, if it can only play back at half the FPS, the score would be "50". We should have a new version up in a couple of weeks that will support 2020. Hopefully there will be some nugget of info in the log file that will point me in the right direction. Keep up the great work, it’s great to see you guys sharing so much info with the masses! Also the after effects version fails at the end on the 3D tracking section. Do you mean the sample results? At the low-end, the older Radeon Pro WX 7100 and WX 4100 actually performed worse in the latest version, in both tests. Receiving the same error as Mr AL de Zilva: "Run Script Error: Unterminated String Constant""Result screenshot saved to undefined". Upon running the benchmark as you described, I received a JavaScript alert, and it reads: Perfect! I see that directory listed in the unzipped contents of the download. Even if we were to single out one piece of the workflow, like encoding, one or two results is going to tell only part of the overall story. I'm actually out of the office right now, but I'll try to get a new zip file(s) uploaded early next week. … similar to other post I get message that results are saved to undefined. Attempting a 2nd time on Mac. Creating copies of the media is in a pretty simple loop where the path never changes (just the file name), so I can't see how it could possibly work for a handful of the copies but not the others. I was afraid of that. I just did the 39+ min Premiere test on my Workstation. Unzipping the movie files gives a Headers Error, Resulting in not loading up in Pr. Once we get out of beta, we will try to keep it working with at least one or two previous versions, but there is still a good amount of development to do, and supporting multiple versions would simply add too much work at the moment. Added tooltips for the various settings that can now be configured. That holds true for the latest releases as well. I believe this is a standard approach in regards to cyber security. However, while this ensures that we are selling the right hardware, it does not give our customers a great idea of how much faster a new workstation might be compared to their existing system. Great article, but where is the Ryzen 3900x Premiere Pro review? What is also strange is that this is not the first codec that is tested, so the benchmark was able to successfully make copies of the media and re-link them at least once already. With the move to support AMD’s and NVIDIA’s native GPU encoders, export times can be improved across-the-board, sometimes dramatically. But where can I get version 0.88? Oh, interesting, I didn't even think about network drives. Our Labs team is available to provide in-depth hardware recommendations based on your workflow. GPU-accelerated effect performance enhancements This tutorial shows how to identify accelerated effects, and to activate GPU support. Hi. thanks again for the quick answer! Nvm found the problem - Win10 1909 Cumulative Updates: April 14th, 2020 seemed to be the culprit. Unfortunately, this isn't an intermittent crash. Hi Matt, I left a longer message on another thread, but wanted to ask you what encoding parameters you used when creating the h.264/h.265 files in the benchmark -- there's something wrong with them and they don't play smoothly on the Premiere timeline, even on a system with Intel quicksync extensions working. I tried from the terminal as well. Thanks! It was very usable with early versions of Premiere Pro. I honestly don't deal with laptops much, but I know there has been issues in the past with Premiere Pro not properly choosing the right GPU to use when you have dual graphics like that. If you can, that must be some new bug I've never encountered before. If I re-encode them with identical size/framerate/depth/bitrate using Adobe Media Encoder, the resulting output is played via hardware decoding and plays fine. These benchmarks are designed to thoroughly test many of Adobe’s most popular applications using real-world projects and workflows, and the latest CPU, GPU, and other hardware components. We have a new benchmark version coming out soon that hopefully will resolve those issues. Adobe has been focusing fairly heavily on GPU performance in the latest versions of Premiere Pro, adding more GPU accelerated effects as well as GPU … This test was simply too difficult for most systems and resulted in Premiere Pro hanging more often than not. Together, these are literally the machinery that make Premiere Pro … Again, it has been several years since I last did anything with that, but I do remember it being a huge pain to setup and get working. It might be easier now though. 3) Error: Could not get system information from //Volumes//Macintosh HD/usr/sw_vers . Thanks a ton for verifying that it worked. Here’s the results: sudo: ./ExManCmd_mac/Contents/MacOS/ExManCmd: command not foundWaynes-16-MacBookPro:~ waynefox$. I have also reinstalled the ZXP plugin. Overall Premiere Pro Performance Analysis . The parts of the line that are Red, the video card's GPU could be handling. Now I find the benchmark does not run at all on 14.2 or Beta. Premiere Pro and Lightroom Classic are definitely way more... finicky. Hello! All except the MultiCam sequence are also used to test export performance using the "Youtube 2160p 4K Ultra HD" preset (H.264, 4K, 40mbps) as well as exporting to 4K ProRes 422HQ 8-bpc. In addition, there are dedicated "Heavy GPU Effects" and "Heavy CPU Effects" sequences that are designed to individually stress the GPU and CPU beyond what a typical Premiere Pro user will do.